Stardock and Ironclad Games recently released a new update to the Technical Preview for Sins of a Solar Empire II adding the highly anticipated multiplayer feature, new ship models, an updated UI for the Research Tree, and improved textures for capital ships along with other additions. This follows the big December update that added access the TEC Rebel faction with an expanded roster to bring into battle for both sides. The introduction of multiplayer is a core stage in Sins of a Solar Empire II’s development and, as such, Stardock and Ironclad are eager to get feedback from players as they continuously improve upon it. This multiplayer experience is merely the tip of the iceberg, but eager players can get a solid feel for what the new engine brings to the table.
For instance, players can now jump into an existing multiplayer game and take the reins from an AI empire or a friend who has to leave. This gives players a lot of flexibility, especially as competitive matches get longer and longer. Additionally, players can set up private games and invite friends (or enemies) via game codes. While not final, many ships have received visual upgrades and new models have replaced the TEC Ogrov Torpedo Cruiser, Pirate Rogue, Corsair, and Pillager ships. Pirate Hideouts also have a new model in this update. For a complete list of changes, players can visit the forums.
“We want to thank everyone who has been playing the Technical Preview and providing feedback, but we’ve heard you all loud and clear: You want multiplayer. Everyone has been waiting for the chance to wage war against each other, and now they can,” said Brian Clair, Director of Publishing for Stardock. “Giving players the option to jump in to take over an AI empire is such a fantastic addition. Internally, we’ve had colleagues jump into ongoing matches and completely annihilate people who thought they had a sure victory. We can’t wait to see how our community takes to this feature and it’s only the beginning!“
Sins of a Solar Empire II will once again explore the tragic war between the desperate Vasari, emergent TEC, and vengeful Advent as their struggle leaves them exposed to much greater threats. Each race will further distinguish their play styles with unique game mechanics, new and reimagined units, extensive research trees, and refined sub-factions. Players will need to evaluate real-time celestial mechanics, observing the orbits of planets and moons while expanding their empires and maneuvering fleets. Meanwhile, savvy battle commanders must leverage ship positioning and point defense turret tracking speeds to intercept swarms of enemy missiles.
Sins of a Solar Empire II is available for pre-order now. Add the game to your Epic Games Store wish list, follow updates, and learn more at www.sinsofasolarempire2.com.
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