Back in March last year, development studio Mehuman Games and publisher Toplitz Productions announced Vampire Dynasty, the latest entry in the popular Dynasty franchise. However, the team has recently revealed an updated look and new name for their horror themed story-driven sandbox action adventure, Vampires: Bloodlord Rising. Together with the new name will be an updated look at the game’s visuals, upgraded character design and other enhancements that have gone into the creative process of bringing the game’s characters to life within the murky and mysterious world of Sangavia.
“The deeper we went into the development, the more it became clear to us, that the content with its story focus and the strong implementation of action-adventure elements doesn’t cater to the expectations neither players nor ourselves have of a Dynasty game”, comments Robin Gibbels, Head of Producing at Toplitz Productions. “While we remain committed to the quality of the content and the game design and didn’t change any of these elements, with the new name it is clear that these vampires are not standing on anybody’s shoulders and will fight for their rightful place in the open world of Sangavia.”


The progress the game made in all areas since its last public showing is mostly noticeable with the updated look of Dragos, the game’s main vampire protagonist who gets a more virile and haunting appearance, including a complete overhaul to his attire. Gone are the long flowing locks and beard, now replaced with a more chiseled clean-cut design to show off his fearsome features.
Vampires: Bloodlord Rising has in recent months made visual improvements to various materials and textures including the building elements that players will utilise to build their own custom Vampire castle. An improved lighting system to the entire game has been introduced along with a totally overhauled onscreen UI system. Level appearance has also undergone visual improvements including even the smaller details such as the appearance of grass, water and even fog behavior, all benefiting from upgraded visuals.


Gameplay elements have also been expanded in Vampires: Bloodlord Rising, with a particular focus on managing subjects. From now on, the player will be able to romance transformed vampires, send them to hunt, and even perform powerful rituals! The choice of being good or evil is a path players will need to decide, since this path shapes character development, even influencing how Dragos’ facial features evolve. Ultimately, they’ll decide who will fall prey to his vampire bite, guided by the gossip and secrets they uncover.
Garbz and I are pretty pumped to jump into co-op gameplay with Vampires: Bloodlord Rising and the game will be released into Early Access in 2025 on Steam. Developer Mehuman Games will be revealing more of the game’s updates in further devlogs and insights will be shared across Steam in the months ahead.
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