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Space Docker VR Review – A Docking Challenge in the Stars

Space Docker VR is a hardcore space simulator developed by Cat Commandos. It originally launched on Steam VR on December 16, 2021, and recently launched on PSVR2 last month. Space Docker VR has you testing your piloting skills as you pilot a small, agile ship through space stations, asteroids, and other hazards to perfectly align with cargo containers. There’s no dogfighting or exploring deep space; as the name suggests, this is all about space docking.

I must give you fair warning – the motion sickness under full motion is stomach churning and I struggled with it. Luckily there are options to dial in to suit your play style and how much motion you can handle, so it’s a little bit of a shame I couldn’t play it on full tilt, but this will be a subjective thing. It’s just important to note for those that are prone to motion sickness in VR that this hits hard.

This game definitely has the feel of future training on the job VR simulation to remotely pilot a vehicle and perform tasks. You are greeted by the mission brief video which is a well thought out induction video to get you started. This has been done very well and fits perfectly in front of you. The cockpit feels lived-in, with holographic displays and buttons within reach. Glancing around at the vastness of space while manoeuvering is truly breathtaking.

Once you master the basics, it’s time to move onto your first mission. Missions involve lining up your ship with cargo containers or space stations, all while navigating hazards like asteroids and drifting debris. The controls are tight and responsive but can be customised to your liking to create some thrilling manoeuvres. The physics model is a good balance between realism and playability.

Ships handle with a satisfying weight, but not so much that every nudge sends you spinning. Docking feels satisfyingly realistic, with full control over your ship’s movement and rotation. Mastering these controls certainly takes some practice, especially when contending with zero-gravity and spinning cargo. Speaking of spinning cargo, the deployment of mini rockets to bring the containers under control is a great idea and really adds immersion to the VR environment.

Space Docker VR does lean towards the more hardcore side of difficulty, however lining up the perfect docking maneuver really feels good each and every time. The core objective of docking might seem simple, but mastering these procedures takes time with a variety of cargo sizes, station layouts, and environmental hazards that keeps things interesting. The procedurally generated missions offer a good amount of replayability.

Overall, Space Docker VR is a great virtual experience that offers a unique challenge for skilled pilots. There is no dogfighting or deep space exploration, this is all about docking with stations using tight controls in procedurally generated missions. It’s a game worth checking out for those seeking a test of their docking skills in space.

This review utilised a Steam key provided by the developer and Space Docker VR is out now on Steam and PlayStation.


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